Slaughter Rod (Two-Handed Weapon)
Damage:1d12
Damage Types:Bludgeoning and Piercing
Critical:19-20/x3
Description:a rod appx 1' long with a diameter of 1" attached as a handle to a second rod 3' long with a diameter of 3" Covered in Spikes 2" diameter each and 1" long.
Special:whenever striking with this weapon the wielder must make a DC 17 Reflex save or take 1d6 damage, miss their target and end their turn immeadietly.
Damage:1d12
Damage Types:Bludgeoning and Piercing
Critical:19-20/x3
Description:a rod appx 1' long with a diameter of 1" attached as a handle to a second rod 3' long with a diameter of 3" Covered in Spikes 2" diameter each and 1" long.
Special:whenever striking with this weapon the wielder must make a DC 17 Reflex save or take 1d6 damage, miss their target and end their turn immeadietly.



